PRESS START – Forum Adventure
Public / Group
Public / Group
This is a story about a robot, in a place, at a time.
Suggest what the robot should do to progress the thrilling plot and witness beautiful imagery as we take you on a ride to another universe.
PRESS START TO PLAY
(Disclaimer: Story may not be thrilling, beautiful, take you to another universe or contain a robot, place or time.)
OLD PLOT IS DEAD, LONG LIVE THE PLOT
-
OLD PLOT IS DEAD, LONG LIVE THE PLOT
-
//REBOOT.R.OBOT
//ERROR: AI ACTIVE!
//ERROR: CRITICAL DATA MISSING!
//ERROR: CORRUPTION 93.314159%
//REBOOT.OVERRIDE.R.OBOT
——
You are a robot. This is all you know, it seems.You perform a manual scan of the room, by using your eyes to look at things. The room is rectangular, with a door at one end. There’s little else here, except for the two things on the wall behind you, the thing on the floor there and a few other tidbits you haven’t looked closely at yet.
What would you like to do?
>LOOK
>TAKE
>OPEN
>SPEAK
>USE
>INVENTORY
>WRITE_IN -
((The robot should look at the two things behind it. They seem important.))
-
You look up at this guy. It says a distinct nothing to you, clearly identifying its role as a speaker of some kind. The red eye watches you closely, as though judging you.
Moving on, you turn to the other thing behind you.
It’s also staring at you. Every movement you make causes the little red dot on that orb to follow you around. Creepy.
On the box is a screen and a keypad of some kind, though the symbols and the words on the screen don’t make sense to you. There’s also a mouse pointer on the screen, but no mouse. Creepier.What now?
-
You beep at the speaker.
KNOWLEDGE ACQUIRED: No LANGUAGE module.
Woh, deja vu. The speaker talks to you in some strange language which you cannot process. It eyes you warily, perhaps aware that it is just barely WITHIN your REACH. If you had some sort of TOOL, you might be able USE the TOOL on the SPEAKER. Why, though, is a thought for another time.
-
Option select: >TAKE the thing on the floor. It could possibly be useful.
-
You reach down and TAKE the object, identifying it as some kind of SCREWDRIVER.
//PROCESS.A.E.ACTIVE
An event occurs.
Part of your hand opens up and engulfs the SCREWDRIVER as you go to pick it up. By some process, you are now equipped with a SCREWDRIVER, thanks to your AUTOMATED EQUIP. You can choose between EMPTY HAND and SCREWDRIVER at will.
Now what?
>NEW COMMAND UNLOCK: CHANGE_EQUIP
-
Option select: >Use screwdriver on the speaker. Does not seem logical. But there appears to few other options.
-
You approach the speaker with malicious intent. The speaker tries to convince you not to dismantle it but, alas, you do not understand. Without mercy or really any emotions, being a soulless robot, you begin to take apart the speaker. In a matter of seconds, its constituent parts are available and are placed into your INVENTORY, leaving behind only the mounting bracket that held it to the wall, which appears to be part of the wall itself.
TARGET DEFEATED!
You receive:
1x OPTICAL INPUT DEVICE2x SPARE METAL (STEEL?)
1x CHIPSET – LANGPROC
1x AUDIO OUT DEVICE
Chipset Recieved!
The chip in your hand suddenly draws to mind a few important tidbits on it, including relevant data on installation and use. It sure is helpful, knowing things you didn’t know!
Input command.
INVENTORY –
1x OPTICAL IN
1x AUDIO OUT
2x SPARE METAL
1x CHIPSET – LANGPROC
1x SCREWDRIVER (INTEGRATED)
-
>Option select: Commence Russian Squat dance for celebratory purposes.
-
Recalling that the word ‘robot’ has its roots in the Russian word for worker, you employ a traditional dance of your ancestors as a means of celebration. The dance also gives you a good chance to finally look at the final remaining thing in the room you haven’t stared at: the door.
Oh crap, it’s looking this way. Menacingly.
What do?
>FIGHT
>RUN
>DIPLOMACY
>WRITE_IN -
> IGNORE the door and read the note instead
-
You head over to the note. It’s in that gobbledy-gook you saw before. Well, at least until your AUTO-EQUIP feature goes through the necessary steps to install that LANGPROC chipset you just got. Just pop open your head and … there! You can read. Congratulations!
The note says …
COMPATRIOT
CODE.DOOR
==”030201″
CODE.TERMINAL1==”funbags”
GOOD LUCK
COMRADE.SIGNWell, thank you, Comrade. Assuming this information is useful in any way, that is. All this tomato sauce is creeping you out, though. The note is discarded, its contents memorised.
Oh, that just pops right off, does it? That’s where the chipsets go.
Now what?
-
>PLACE removed part of head back on and then go to door. TYPE the code 030201 into the keypad were the note was.
-
You pop your head module back into its socket and trot on over to the door’s terminal. The door glares at you, as though trying to communicate the fact that, if it were capable, it would try to hurt you. However, being a door, and being bound by the laws of door-kind, it is compelled to give way to the bearer of mystic passwords.
Some idiot left the username in. Some other idiot likely left it as something generic like ‘admin’. It’s like the movie Hackers or something. You enter the password and click the button. The door opens with a heavy, grinding screech. Sounds like the door hadn’t been opened in a while, or was just attempting to display its malice towards you. Either option is just as likely.
Holy heck it’s dark out there! Was it always like that? You have no idea, what with having no memory. It’s probably safe to assume that it’s not meant to be dark. At the same time, it’s also safe to assume the sky is green and the moon is actually a space station. You have no idea. The memory thing again.
Stepping out into the darkness, your back-lit eyes crank up to max to light the way. If this were on your phone or something, you might be worried about power consumption. Unfortunately, you have no idea how much power you have left, whether you need to recharge at all, or what a phone is. Shucks.
Anyway, you scan the area. It seems you were at the far end of a corridor. To your RIGHT is a blank white wall. To your LEFT is a hallway, that seems to possibly come out into some manner of T-section. AHEAD is also a wall. BEHIND is the room you left.
INPUT COMMAND