PRESS START – Forum Adventure
Public / Group
Public / Group
This is a story about a robot, in a place, at a time.
Suggest what the robot should do to progress the thrilling plot and witness beautiful imagery as we take you on a ride to another universe.
PRESS START TO PLAY
(Disclaimer: Story may not be thrilling, beautiful, take you to another universe or contain a robot, place or time.)
THE PLOT.
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((Make a mental note to not trust Vex later.))
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(( Check your inventory, then stash everything you see in your inventory. You might need everything later. ))
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(( Repeatedly smash your head against the wall to see if there is something inside of it ))
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((Wonder why there are so many voices at one time))
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(Sorry for the delay, been … forgetful.)
You make a mental note to simultaneously trust and distrust an entity you are fairly certain you know nothing about. While you do this, you check your inventory.
Looks clean as a whistle. You stuff everything you can see into the metaphysical concept that is your inventory, while contemplating that it is entirely possible that your inventory is just a compartment on your chest. Looks like you still have one inventory slot open. Would’ve been full if only you could reach and/or remove that damn speaker.
ITEM GET! Mysterious Note #1
ITEM GET! Boring Sheaf of Papers #1You consider bashing your head against the wall briefly, but–
— That door thing is just staring at you. Staring. Waiting for you to give it what it wants. There’s nothing else. Just you, that speaker and .. the door guy. -
(( Put notes into the door guy’s mouth slot thingy ))
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You have no clue why on whatever thing you’re on you would do this. Regardless, you press your Mysterious Note #1 into its mouth. Nothing happens, so you retrieve it.
RECLAIMED! Mysterious Note #1
You’re absolutely certain that the answer to this thrilling puzzle is in your very hands. As though someone wrote it out for you in salmon-coloured marker. It really is confusing as to why you’ve not progressed from this point, especially with all these myriad clues. You’re so confounded by this that you forget what you were being confounded about. Thinking is a pretty hard process, after all!
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-stand on stack of papers to reach speaker, grab and disassemble speaker for voice chip, and install voice chip in your circuits-
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Beeping angrily, you approach the speaker, the intent of murder showing strongly on your face. Well, it would be, if your face wasn’t so darn cute.
Looks like that Boring Sheaf of Papers #1 was useful for something other than that code written out clearly for you in salmon ink! If you haven’t used the code yet, disregard everything about that sentence. Clearly you are sequence breaking and the author never thought you would spend so much time dicking around in the first room.
Regardless of your shenanigans, you manage to disassemble the speaker. It wasn’t too happy about it, especially as you tore up its vital components looking for its speech unit, but you found it.
You don’t know why you know, but you know that this is it. You also conveniently know where it goes! There’s a convenient array of plugs and connecters in your chest, designed for just this occasion. You jam it in and, hey presto! The power of human speech is yours!
UPGRADED! Voice Chip
– You can now speak human-languages in a tinny, robotic voice.There’s seriously only one thing left in this room for you to do. Like, really. If you manage to find something else to do, it will be some sort of impressive, and some sort of disappointing. Go for it.
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((Serenade your new hit single, “360,” to the door guy to let you out.))
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(( Flop like a fish, maybe a wizard will appear. ))
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((realize that your name might be Vex. Then spin 360 degrees and press up, up, down, down, left, right, left, right, a, b, select, start. Use unlimited ammo and lives vigorously.))